posted on 2024-06-17, 22:32authored bySeniha Desdemir
The human body has been used as the principal measuring tool throughout history. While human proportions are used typically as the measures for architecture, the rules change where one does not possess a body, i.e. when using digital screens. This work is an attempt to engage with the ongoing processes of interpreting new rules for designing for disembodied scale, eliminating the human body, and leading to re-framing. Of necessity, it also examines the use of digital tools in architecture and the possible resultant developments. The four rules derived from the notion of scale, principles of digital realms, and perception differences become the focus of the speculative design project of an environment for a disembodied architecture. Despite the long-held belief that architecture rests on the relationship with the human form, "Shifting the Medium: Architecture of Disembodied Scale" posits that the lack of scale and ambiguity between the big and small, and the far and near within the digital realm produce opportunities to experience architecture without a body.