Shared-VR Immersive Spaces as a Potential Standard Interactive Media Platform and Implementing a Multi-Staged 360° Immersive Space Using Igloo Vision Solution
This project showcases the potential of shared-VR immersive spaces that can be built using Igloo vision technologies, showcases a simulation project, and guidelines on how we can implement one of their 360° immersive spaces. These immersive spaces made using 3D objects help in increasing the level of immersion where users can experience interactive environments and simulations. This project is a multi-level journey built using Unreal Engine's VR template, Igloo Vision's hardware, and plugins. The project helps in visualizing 3D environments. It also provides the guidelines and insights for building one such 360° immersive space. It also talks about previously established immersive spaces by Igloo vision showcasing their application in gaming, entertainment, education, product launch, meetings, and advertisements.
History
Language
EnglishDegree
- Master of Digital Media
Program
- Digital Media
Granting Institution
Toronto Metropolitan UniversityLAC Thesis Type
- MRP