Toronto Metropolitan University
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Architecture Of Play Levels of Transformation

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posted on 2023-06-21, 20:45 authored by Arpy Katrjian

 The avant-garde revolutionaries called the Situationist International used play to attack the monotony and functionality of the modern city of the late 1950s. Today, it could be argued that our physical city is far from monotonous. The line between play and its passive alternative, being entertainment, is blurred. Contemporary architecture uses ‘play’ to disguise its socioeconomic agenda. While it appears to be playful and free, it promotes work and consumption. 

Through research and design investigations, this thesis explores an architecture that actively takes part in the process of play. Architecture of Play introduces a speculative sequence of experiential spaces (levels) that transforms an individual from their every day to an escape. This will be achieved through various design rules, demonstrated in the thesis project. Each individual’s experience through the series is different and contributes to the ongoing discourse of work, play, and time. 

History

Language

English

Degree

  • Master of Architecture

Program

  • Architecture

Granting Institution

Ryerson University

LAC Thesis Type

  • Thesis

Thesis Advisor

Masha Etkind

Year

2020

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    Architecture (Theses)

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